THE AURORA was once a sight to see. An impressive mining ship, home to many, it could travel across great interstellar distances while providing all the comforts necessary to those within. Its star-sailing days are over now, as it now is a terrible wreckage, with salvage and dangers for those who come near.
It’s also exactly where the new crew members just showed up. URSULA will be immediately sending the on-base crew towards the Aurora, while those who have just arrived have some time to explore. The Aurora, however, isn’t the safest place to be. There are some large creatures in the water, and they may not be friendly towards the crew…
Below is a timeline of events as they unfold, with some further information!
1000: THE AURORA
While the new crew may have arrived anywhere throughout the ship, many will have found themselves in the common rooms, surrounded by the comforts of those who once lived here. Those who choose to wander further may find many rooms throughout, often in varying states of decay. While there are smaller predators on the Aurora and the danger of a wrecked vessel, an unsettling peace pervades the crashed ship. For now, they are safe.
1030: THE BASE
At 10:30 in the morning, URSULA reaches out to all crew members with an urgent message:
”All crew members please report in immediately! Life signs detected on the Aurora! Please stop all other activities and begin rescue mission. Gather any supplies you need, use the vehicles and help any survivors you find. Devices are near the entrance to track life signals once you're on the Aurora. If they're safe, please remember we need to salvage what we can from the Aurora as well. The supplies will benefit any survivors as well.”
Get cracking, crew! Base and Biome have information on what kind of weapons and defenses your fellow crew have had.
1100: THE AURORA
Thanks to the transportation they had built, the base’s crew is able to arrive in record time. They can help seek out their new crew members, take the opportunity to explore more of the Aurora, or just sulk in the transporter. URSULA reminds everyone that salvaging is a key part of their mission, and they should gather what they can before returning to base.
1200: THE AURORA
The crew however only gets an hour to enjoy itself (?) in the wreckage. At noon, URSULA broadcasts to all present, new and old:
”Attention! Dire warning! Reaper Leviathans! According to what I've salvaged of my database, they're apex predators from the westernmost region of the ocean. One signal coming from the west, two others coming out of the Void from deep below the ship!”
The crew may try to evacuate, but it is probably better to prepare for battle or hiding instead. They won’t get enough time to get out of the way before…
1210: THE AURORA
The Reapers are here. Peering out one of the Aurora's entrances will reveal that they are already circling around the vessel, as if they realize something is inside. One even beaches, its entire, 160 foot body soaring through the air before slamming down into the water. It almost feels like a warning. A threat.
URSULA urges the crew to stay inside where it is safe, but if anyone does insist on charging forward, she advises them to split into teams and take on as many Reapers at once as possible to avoid any group being teamed-up on by multiple Leviathans.
NOTE: To fight a Reaper Leviathan, comment under the REAPER FIGHT THREAD comment below! We ask that you work in teams of two or three for the battle to keep threads organized and minimize the number of fight threads the mods will need to work through. Be mindful that these are extremely fierce, dangerous, fast, giant apex predators, and they are very likely to do damage against those who fight them! By tagging in, you are agreeing to put your characters at risk of injury from the Reapers. As URSULA advised, those who don't want to get hurt should hold back and wait.
1300: EVACUATION
Things are looking grim. While the crew's teams make a good fight of it, these Reapers are durable, and they just keep coming back for more. It seems they're on a mission, to stop the crew, no matter how battered they become.
That's when the bellowing starts. Coming from everywhere, a song like that of the cavalry that disorients the Reapers as a large pod of Reefbacks swim in. Several put themselves between the ship and the Reapers, allowing anyone on aboard to safely get into the transports and into the water.
Others begin to fight. The use the concentrated power of their songs to knock back attacks from the front, powerfully lashing their tentacles like whips to crack against the Reapers. In battle they're surprisingly agile, able to spin around in a moment's notice to alternate between confusing and attacking the Reapers.
But any crew members watching can see the toll it takes on the Reefbacks. One Reefback in particular chooses to guide the crew back to the base by swimming along aside them. Thick, dark blood trails in the water behind it but it beats off any curious smaller predators like Stalkers. But its shell is cracked, its 'face' smashed in, and it gets no further than the Kelp Forest before it settles into a dense patch of creepvines for a final rest. It sends out a final cry that somehow feels like a wish for the crew to keep going on to the base, away from the continuing battle.
The rest of the pod manages to drive the Reapers back, though they too have their casualties. Still, the Aurora and the crew are safe for now.
Perhaps that was their only wish.
Direct any questions and plotting to the OOC post and have fun!
The Great Thief Yatagarasu? My, that sounds prestigious. You must have stolen a great many valuables with a title like that.
[ She's not even being snarky. Er, much, anyway. Even at her most genuine Rose still has snark built into her DNA like maple syrup injected into waffle sticks. ]
I'm Rose Lalonde, Seer of Light. Unfortunately I don't think I have any puns on hand as masterful as o-Kay.
The Elysian Fields were a concept of the ancient Greeks. They were a relatively common subject in poems and stories, along with other locations in the Greek underworld. Even among the Greeks, there was conflicting information about the particulars of Elysium, but that's common for most things of legend.
Hellz to the yes, you bet your ass I can throw down like the rest of 'em. I will fistkind a bitch like you will not believe.
[ Because riflekind is cool and all, but she's opted to use fistkind a lot more lately. There's just nothing more satisfying that smashing baddies with your fists. Kinda cathartic, really.
[ Brothers? So either the Striders are saying they're brothers to avoid a lengthy explanation of genetics, or it's just assumption by their gratuitous use of "bro". Either way, boys p l e a s e. ]
I suppose they can be. Though if they claim to be "cool", take heed that it's a farce. Particularly Dave. Dirk may have some semblance of cool, but the full research has yet to be done on the matter.
[ Hotaru follows obediently. It's comforting that they're a little similar even if it's in the loosest sense. It makes this foreign world a less strange. ]
There are weirder speech quirks to have, and his melodramatic tendencies make him engaging to her. It makes her hopeful, his talk of monster and liking ghosts. Real monsters are still scary, but if he can find something good in them, that must mean he finds good in other things as well.
"You think they're lovely? That's nice. You must not find a lot creepy or scary, huh?" She looks out the door to the rest of the ship. "So anything out there won't frighten you."
[ he hastily retreats back into his wetsuit, although it's a bit of a tight squeeze now. Still... at least he did something. He hates to run. He hates to have anyone suffering for his sake - even if it's the alien wildlife. ]
I probably have enough energy for one more, if you have it in you.
[ korosensei is also sure the boy has questions - and he's thankful that he's willing to wait until later to ask them. After all, he has plenty of his own, too. ]
[He shoots back up into the sky, his tentacled companion as securely in his arms as possible, under the circumstances. His eyes scan the battlefield, but he knows they aren't as good as Korosensei's, and he isn't as good at knowing what to look for.]
Awww, she's not?! You'll have to introduce me if she ever shows up, I love meeting new people! And trolls too, I guess! You're don't seem bad - so I assume the rest of you guys are good too!
[what a simple worldview]
And that should go for whoever's at the base, I figure.
[THE SITUATION IS EASILY SALVAGEABLE AT LEAST, Kaden's ears perking up and twitching again as he considers it, tilting his head.]
Well.... that's okay! Just let me know and I'll do my best to remind you that it's just me, your good old buddy pal, Kaden, okay? I'd never hurt a friend!
[HE'S SORTA GOT MANNERS but also he's definitely taking the lead to try to get them out of there now, his ears perking up to listen for any voices as if they should just go to where more people are.]
But I'm counting on you! Don't worry though, I've made sure that my backside is as beautiful as my front.
[there might be a sassy little swish of his tail....]
[ This is a problem. He knows he can manage by himself (probably), but it's hard to explain that to a stranger and have them believe it. The perils of being like three and a half feet tall... ]
I'm Loki. You're a good girl, Mai. I understand that you're worried, but I promise I'll be fine. I've been in worse situations than this.
[ Maybe he can convince her with a Serious Demeanor. ]
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