Sorey (
imsorey) wrote in
subnautica2016-07-11 07:55 pm
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JELLY SHROOM CAVE BASE EXPLORATION | ACTION
[In the early morning, just after breakfast is cleaned up, Sorey sends a telepathic broadcast to whoever is still currently hanging around the base:
Hey everyone! We found a strange cave way down deep in the tunnels a couple of weeks ago, and the fish down there told us there were humans living down there somehow! We’re going to check it out today. You’re welcome to come with, but bring some kind of shielding, all right? There’s a whole bunch of Tiger Plants on the route, and those spikes they shoot are no joke!
Mikleo chimes in: If you have swimming troubles, I should be able to take you around, though a couple of you might want to bring Seaglides as well. We mapped out a partial safe route, but keep in mind there’s some very large predators, and the water pressure’s going to be pretty intense if you move too far from us down there. Come prepared for that.
Should you as an intrepid explorer decide to venture down into the tunnels with them, there’s plenty to see. Glowing Jelly Shrooms are scattered across the caves, the only bit of light offered so far down in the dark. Sorey and Mikleo will lead the group in a careful circuit through them, not going too close. It’s easy to see why when a couple of Crabsnakes poke their heads out curiously.
The abandoned base the group will come across is small but has some useful items if you care to take a look. There’s also a dully glowing three-person Seamoth to be discovered not too far away, out of power, if any technologically-inclined people want to figure out how to get that back to base for use.
((OOC: Open mission post for Jelly Shroom Base Exploration! Sorey and Mikleo will tag whoever tags in, but feel free to jump other people as well and branch your explorations out separately if you’d like. There’s a lot to find!))
Hey everyone! We found a strange cave way down deep in the tunnels a couple of weeks ago, and the fish down there told us there were humans living down there somehow! We’re going to check it out today. You’re welcome to come with, but bring some kind of shielding, all right? There’s a whole bunch of Tiger Plants on the route, and those spikes they shoot are no joke!
Mikleo chimes in: If you have swimming troubles, I should be able to take you around, though a couple of you might want to bring Seaglides as well. We mapped out a partial safe route, but keep in mind there’s some very large predators, and the water pressure’s going to be pretty intense if you move too far from us down there. Come prepared for that.
Should you as an intrepid explorer decide to venture down into the tunnels with them, there’s plenty to see. Glowing Jelly Shrooms are scattered across the caves, the only bit of light offered so far down in the dark. Sorey and Mikleo will lead the group in a careful circuit through them, not going too close. It’s easy to see why when a couple of Crabsnakes poke their heads out curiously.
The abandoned base the group will come across is small but has some useful items if you care to take a look. There’s also a dully glowing three-person Seamoth to be discovered not too far away, out of power, if any technologically-inclined people want to figure out how to get that back to base for use.
((OOC: Open mission post for Jelly Shroom Base Exploration! Sorey and Mikleo will tag whoever tags in, but feel free to jump other people as well and branch your explorations out separately if you’d like. There’s a lot to find!))
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[The only ship he can think of is the Aurora, but since they haven't traveled too far it's possible there are more ships.]
Mind if I listen too?
[He reaches for the recorder since Jake already has it out, curious what it's all about.]
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It sounds like they were surviving okay...Maybe we can't find anyone because they're moving around creating more bases.
[Looking up from the recorder to Jake with a raised eyebrow.]
Any thoughts?
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Doesn't seem like the worst idea. Moving around would make them hard to find, though. Maybe they rocketed off even on that ship they found. I don't really know. But if they didn't, it might be worth trying to find the ship.
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I haven't seen a ship around--not one that we haven't already discovered, anyways. I haven't checked the sand dunes yet, though. We might find some more clues there.
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Right?! I understand why, given that this planet doesn't seem to have any humanoid species that call it home, but it's still a shame. All of this space to explore and not a single ruin. Unless you count the empty bases.
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I'm counting them but golly, they're small compared to home! I had a whole entire island dressed to the nines in nothing but jungle and ruins! Nothing made my day more than taking a gander for anything I'd not yet seen.
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[That's what Tomb Raider taught him about ruins.]
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[well, he's seen weirder]
That's a new one to me, but I'm guessing these things vary depending on what world you're from. But the number of pillars could have been an architectural choice based on what what popular at the time it was built.
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I'm more or less self-taught too, so don't take my word for it. But when you've seen enough of them you start to pick up the patterns. Even a design choice could tell you about the culture. I know that on my world, during the Temperance of Avarost there were a lot more buildings that incorporated seraphic artes because humans could still perceive seraphim. So if I find a ruin that uses seraphic artes, it's likely from that time period or even earlier.
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Are you going to write about them? Like a real archaeologist?
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[Like save the world, you know how that goes.]
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Aw, shucks, I wanted to get the chance to read it. I guess I'll just have to pick your brain for the inside scoop.
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If I wrote it right now it wouldn't be finished at all--there's way too much I haven't seen. I'll give you a copy when it's done, how does that sound?